SVG Blob · How it works & code
Path interpolation of organic shapes
Runtime logic
Visiting `/svg/blob-svg`, DemoHost lazy-loads `demos/kits/kit-svg.js` (registry `mod: 'kit-svg'`) and calls `mount(host, { variant: 'blob-svg' })`. mount resolves the variant to family `blob-svg`; `withControls` builds the control panel (5 presets + sliders). `createCanvasStage` creates the `<canvas>` (HiDPI ≤ 2×, ResizeObserver) and the info panel. The family’s `build(S)` initialises state and returns the per-frame callback. Every `requestAnimationFrame`: read controls, advance a speed-scaled clock (dt ≤ 50 ms), run the frame callback; returned readouts go to the info panel. Changing parameters: colour/speed/size apply live; structural ones remount; leaving the page cancels rAF, removes listeners and frees resources.
Environment
Canvas 2D: 2D canvas drawing; requestAnimationFrame: Display-synced animation loop; ResizeObserver: Canvas follows container size; Pointer Events: Unified mouse/touch/pen events; devicePixelRatio: Crisp HiDPI rendering (capped at 2×) · react 18.3.1, react-router-dom 6.30.6, vite 5.4.21
Dependencies
react 18.3.1
Imported APIs
withControls — Wraps the demo in the shared control panel (presets, sliders, reset); hot-updates or remounts on change; paramsFromSpec — Turns the spec (colour/speed/size/count/extras) into control-panel parameter definitions; createCanvasStage — Shared Canvas 2D stage: canvas + info panel, HiDPI, one rAF loop, pointer state, idle auto-pointer; hueOf — Hue of a colour (0–360°); TAU — Constant 2π; fmt — Number formatting (fixed decimals); F — Formula block HTML; S.clear — Clears with the background colour (translucent = trails); S.onFrame — Registers a per-frame callback; its return value feeds the info panel; ctx.beginPath() — Starts a new path; ctx.moveTo() — Moves the pen without drawing; ctx.bezierCurveTo() — Adds a cubic Bézier curve segment; ctx.closePath() — Closes the current sub-path; ctx.createRadialGradient() — Creates a radial gradient; ctx.fill() — Fills the current path; ctx.stroke() — Strokes the current path; ctx.lineTo() — Adds a straight line to a point; ctx.arc() — Adds a circular arc (center, radius, start/end angle); ctx.arcTo() — Adds an arc using tangent lines; ctx.fillRect() — Fills a rectangle; ctx.save() — Saves the drawing state (transform, styles, clip); ctx.rect() — Adds a rectangle to the path; ctx.clip() — Turns the current path into the clipping region; ctx.translate() — Translates the coordinate system
Source code
frontend/src/demos/kits/kit-svg.js: FAM.blob-svg (L453-L468)
Code walkthrough
L453-468: Calls the factory `sFam()` to produce the full definition (spec + doc + build) from the options below. L453-453: Title shown in the info and control panels: “SVG Blob”. L453-453: Range/default of the count slider. L453-453: Extra demo-specific slider/toggle: Amplitude. L453-453: Range/default of the size slider. L453-453: Default main colour. L454-454: Help text of the count parameter. L454-454: Help text of the extra parameter. L454-454: Help text of the size parameter. L455-455: Preset buttons: name → parameter overrides (5). L456-456: Body of the “Notes” section. L457-457: Main formula of the “Formula” section. L457-457: Second formula line. L458-468: Per-frame draw function: draws with Canvas 2D `beginPath`, `moveTo`, `bezierCurveTo`, `closePath`, `createRadialGradient`, `fill` …; math via `Math.sin`, `Math.cos`, `Math.hypot`, `Math.round`; returns readouts `mode`, `cell` to the info panel.
Principles
rᵢ = R · (1 + range) · (0.6 sin(0.9t + 1.7i) + 0.4 sin(1.7t + 3.1i))) Bézier Control Point = Pᵢ ± (Pᵢ₊₁ − Pᵢ₋₁) / 6 SVG Blob (organism): Equal Representation of n control points on the circle, 46.0 per cent radius rises 4.1% with two sines over time; conversion of Illustration to a series of three Bé Uses (C 134 in 2/ Expected) lines with Cat Specifically- IMPLEMENTATION, Wandering shapes like Jell-O. The pointer closes the edge. SVG It's "The Vector Chart in Text":<path d="M… L… C… A…"> 里 M Means moving to a point, L Draw straight lines, C Draw three Bézier curves, A Draw round a Elimination Translate. Here Canvas 的 Path2D Parsing the same path, then pressing time t 改变描边、形状、颜色等属性,效果与网页里的 SVG Animated same.