SVG Filters · How it works & code
feGaussianBlur, etc.
Runtime logic
Visiting `/svg/filter-svg`, DemoHost lazy-loads `demos/kits/kit-svg.js` (registry `mod: 'kit-svg'`) and calls `mount(host, { variant: 'filter-svg' })`. mount resolves the variant to family `filter-svg`; `withControls` builds the control panel (8 presets + sliders). `createCanvasStage` creates the `<canvas>` (HiDPI ≤ 2×, ResizeObserver) and the info panel. The family’s `build(S)` initialises state and returns the per-frame callback. Every `requestAnimationFrame`: read controls, advance a speed-scaled clock (dt ≤ 50 ms), run the frame callback; returned readouts go to the info panel. Changing parameters: colour/speed/size apply live; structural ones remount; leaving the page cancels rAF, removes listeners and frees resources.
Environment
Canvas 2D: 2D canvas drawing; requestAnimationFrame: Display-synced animation loop; ResizeObserver: Canvas follows container size; Pointer Events: Unified mouse/touch/pen events; devicePixelRatio: Crisp HiDPI rendering (capped at 2×) · react 18.3.1, react-router-dom 6.30.6, vite 5.4.21
Dependencies
react 18.3.1
Imported APIs
withControls — Wraps the demo in the shared control panel (presets, sliders, reset); hot-updates or remounts on change; paramsFromSpec — Turns the spec (colour/speed/size/count/extras) into control-panel parameter definitions; createCanvasStage — Shared Canvas 2D stage: canvas + info panel, HiDPI, one rAF loop, pointer state, idle auto-pointer; hueOf — Hue of a colour (0–360°); clamp — Clamps a value to a range; TAU — Constant 2π; fmt — Number formatting (fixed decimals); F — Formula block HTML; S.clear — Clears with the background colour (translucent = trails); S.onFrame — Registers a per-frame callback; its return value feeds the info panel; ctx.fill() — Fills the current path; ctx.save() — Saves the drawing state (transform, styles, clip); ctx.beginPath() — Starts a new path; ctx.arc() — Adds a circular arc (center, radius, start/end angle); ctx.restore() — Restores the saved drawing state; ctx.fillRect() — Fills a rectangle; ctx.drawImage() — Draws an image or offscreen canvas; ctx.fillText() — Draws filled text; ctx.moveTo() — Moves the pen without drawing; ctx.arcTo() — Adds an arc using tangent lines; ctx.closePath() — Closes the current sub-path; ctx.stroke() — Strokes the current path; ctx.rect() — Adds a rectangle to the path; ctx.clip() — Turns the current path into the clipping region
Source code
frontend/src/demos/kits/kit-svg.js: FAM.filter-svg (L390-L415)
Code walkthrough
L390-415: Calls the factory `sFam()` to produce the full definition (spec + doc + build) from the options below. L390-390: Title shown in the info and control panels: “SVG Filters”. L390-390: Range/default of the count slider. L390-390: Extra demo-specific slider/toggle: Hue Rotate. L390-390: Range/default of the size slider. L390-390: Default main colour. L391-391: Help text of the count parameter. L391-391: Help text of the extra parameter. L391-391: Help text of the size parameter. L392-392: Preset buttons: name → parameter overrides (4). L393-393: Body of the “Notes” section. L394-394: Main formula of the “Formula” section. L394-394: Second formula line. L395-415: Per-frame draw function: draws with Canvas 2D `fill`, `save`, `beginPath`, `arc`, `restore`, `fillRect` …; math via `Math.sin`, `Math.cos`, `Math.round`, `Math.ceil`; returns readouts `x`, `y`, `j`, `mode`, `cell` to the info panel.
Principles
Fuzzy: pixels = Σ Neighbor · Gauss weight (σ = Blur Radius) Sticky: Colour = 18 · Underlining Fuzzy - 7 (comparability threshold) SVG Filter: There are multiple filters. feGaussianBlur 按 stdDeviation Do Goss fuzzy; feColorMatrix type="hueRotate" 把所有颜色在色环上转一个角度。第一块面板是「模糊 + Color rotation; the second block is the classic "gold" gooey)」效果:先模糊,再大幅提高对比度,靠近的圆点就会像液体一样粘在一起。指针进入面板时会带走一个圆点。 SVG It's "The Vector Chart in Text":<path d="M… L… C… A…"> 里 M Means moving to a point, L Draw straight lines, C Draw three Bézier curves, A Draw round a Elimination Translate. Here Canvas 的 Path2D Parsing the same path, then pressing time t 改变描边、形状、颜色等属性,效果与网页里的 SVG Animated same.